Announcing A Stealth Game: The Kojima Code, Part II

Giant Sequel to the Best Hideo Kojima Analysis in The World.

Over 350 all-new pages of world-class analysis by yours truly. Coming this Summer, on paperback, hardcover, and e-book, just like the first one!

For the first time ever, a deep dive into the most popular but critically overlooked game in Kojima’s career: Metal Gear Solid 3: Snake Eater. Not even my website has touched this gem with any depth before, but now you’ll get well over a hundred pages of dot-connecting goodness. The hidden meaning behind the game is guaranteed to surprise. I can honestly say that I didn’t even realize how amazing this game’s commentary was until I dug into it for this book, so you won’t want to miss out. It forced me to even go back to earlier games and notice things I’d never seen before.

Metal Gear Solid 4: Guns of the Patriots also gets the major spotlight treatment, taking this website’s famous analysis and taking it to the max. The true intention of the project is exposed, with many examples analyzed.

The Twin Snakes makes its appearance in the grand puzzle of The Kojima Code, and surprising contributions of smaller projects flesh out a pattern that perfectly builds on what the first book established. It stops before Metal Gear Solid: Peace Walker but it is packed with insight that has far-reaching implications for the entire career of Kojima!

This book is a personal triumph. My writing style has gotten stronger, my topics more balanced, and my understanding of Hideo Kojima has expanded to a whole new realm of appreciation. You will absolutely think about his work in a new way by the time you’re done.

Buy it now:

Amazon  (link) (hardcover may not be available yet)
Barnes & Noble  (link) (hardcover available now!)
Kobo (link)
Smashwords (link)
Apple Books (link)

Part II (MGS2: A Complete Breakdown)

PART IPART IIPART IIIPART IVPART VPART VI – PART VII

{NOTE: Clips are best watched in Full Screen mode.}

So, the game was controversial because it pulled the rug out from under players’ feet, and because it denied them the trademark experience they were expecting; but what about the game’s actual story?  In part two we analyze the plot in order to find out whether its as convoluted as its critics have said.

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