Despite what you may have heard, it is no longer disputable that the Big Shell chapter of Metal Gear Solid 2‘s story was a computer simulation from beginning to end. The whole scenario of Raiden on the Big Shell was a VR mission. This isn’t a theory, but a fact. It has been a fact since 2002 when Hideo Kojima directly stated in this interview:
Continue readingTag Archives: big shell
Part II (MGS2: A Complete Breakdown)
PART I – PART II – PART III – PART IV – PART V – PART VI – PART VII
{NOTE: Clips are best watched in Full Screen mode.}
So, the game was controversial because it pulled the rug out from under players’ feet, and because it denied them the trademark experience they were expecting; but what about the game’s actual story? In part two we analyze the plot in order to find out whether its as convoluted as its critics have said.