Metal Gear Symphony available now

No matter how long it’s been since I first played the game, each Winter when it begins to snow up here in Canada I get deeply nostalgic for Metal Gear Solid.  I begin to play the soundtrack in my mind as I walk, mapping my surroundings as if they were a sneaking challenge and guards were around every corner.  Of course I’m too old to actually run around and play out the scenario these days, but I do want to keep that feeling alive.  Something about seeing footprints in the fresh snow, hearing the crunch under my foot, and feeling that chill in the air makes me want to listen to that soundtrack again.

Which is honestly why I’m so appreciative of Rich Douglas’ newest soundtrack, Metal Gear Symphony.  I’ve been listening to it all day, and I feel like I’ve been transported back to in 1998 all over again.  The songs use awesome samples, spans 18 good length tracks(!) and stays in the zone from beginning to end.  It only costs $8 on Loudr, but you can pay more if you want to support this kind of epic, professional work.  (You can also get it on iTunes or Google Play, just follow the links on this page.)

Thankfully Rich Douglas is a veteran game composer for 10 years (Lifeless Planet, Shadowgate Remake, etc.), which means he did the right thing and got it officially licensed.  That means royalties go to the original creators as well, and everything is mutually beneficial and legal.  Walking around in the snow with this on your MP3 player will make you feel like a sneaky badass, I guarantee.

Again, check it out here.

Phantom Pain theories survey

Some guy at Reddit has conducted a survey on which theories people believe.  I found the results interesting!

For example, more than twice as many people believe that Big Boss is replaced with a doppelganger at some point during the game than believe the “Quiet is Chico” theory.  More people still believe that Quiet is related to Sniper Wolf, and the majority of people believe she’s related to The End!  Of course that’s just one slice of the Metal Gear community.

Metal Gear Rising SUCKS: The Debriefing

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With vengeful tool of justice in hand, the mysterious warrior “Solid Kenny” slices apart Metal Gear Rising: Revengeance in this epic article, which exposes the artificial insides of the gaming community’s gory little cyborg darling.  It doesn’t get any more brutal than “Metal Gear Rising Sucks”.

Not only that, but brace yourself for an unthinkable TWO HOUR VIDEO dissection of the smash hit, with knowledgeable commentary, behind-the-scenes research, and endless razor-sharp arguments for anyone who dares to defend Rising as a worthy entry in the Metal Gear franchise!  If you’ve never cared about the game before, you will after this.

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GamerGate and The Cusp

Remember how I said there’s a war over gaming culture between the “softcore” and the “hardcore” gamers?  Softcore gamers are desperate to have mainstream validation, while hardcore gamers only want to be catered to as the prime demographic of the industry — as the vocal consumer.  The softcore part of gaming culture, which largely includes media personalities who want to become accepted by the mainstream for the sake of their careers if nothing else, hate the hardcore because they make gaming culture look unfriendly and uncool; they complicate the “games are art” and “games are becoming movies” narratives, and they demand higher standards from everyone in the industry, including the media.

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Adrian De Wiart & William Fairburn

Discuss this on our community board

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If you’ve never heard of Sir Adrian De Wiart or Captain William Fairburn, I don’t blame you.  They’re not particularly famous figures, but I suspect they might be two significant inspirations for Big Boss and Skull Face.

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METAL GEAR SOLID V: GROUND ZEROES (part 2c)

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Shocking, underwhelming, and confusing at the same time, where does one begin to discuss Metal Gear Solid V: Ground Zeroes?  I’m not sure, so I’ve decided to divide my commentary into a few different aspects.  This part deals with core thematic gameplay.

< This article contains no spoilers >

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The hidden meaning behind the “Bomb Shelter Buffet” (MGS4)

Our friend Threedogg has written some interesting thoughts on one of the “commercials” from MGS4.  By deconstructing what is said in the cooking show and paying attention to the details, we find that it shows a high level of self-awareness and self-commentary, once again pointing to how ironically MGS4 was produced.  I’ve added my own thoughts too.

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