At Geoff Keighley’s 2019 Game Awards show, Death Stranding was represented in many categories. It won three of them: Best Game Direction, Best Performance, and Best Score & Music. What it did not win is Game Of The Year, which went to Sekiro: Shadows Die Twice.
This is a defeat for Kojima, because even though he won smaller awards, everybody knows that unless you’re competing in a specific genre (Best Fighting Game, Best Racing Game, etc.) there’s only one award that really matters, and it’s Game Of The Year. Any publication or website can have their own GOTY award, but this is an industry award show, meaning that it is voted on by fellow developers and professionals. Fans could vote online for their favorite game in a separate category.
As you will remember from my legendary chat with the Metal Gear Mondays boys a few weeks ago before Death Stranding’s release, I randomly spouted a theory I’ve long held that Chino Moreno from rock band Deftones was a big fan of Hideo Kojima.
A strange new “coincidence” may add evidence to this theory…
It should hardly be a surprise that Death Stranding is off to a slow start right out the gate. Its deliberately insane promotional strategy of being as confusing and chocked full of celebrities as possible, its meager premise of delivering packages in an empty post-apocalypse America, and its minuscule range of tone and variety all add up to make it “limited appeal”.
But the bad news gets worse when a certain somebody speaks out…
This weekend is the inaugural EXILECON, hosted by Grinding Gear Games, creators of Path of Exile. Having caught up on the first day’s stream, I can safely say that they are putting Blizzard to shame yet again. Day 2 is happening now, and I’m excited to see what’s discussed. The event reminds me of everything I love about GGG and Path of Exile. It’s not a fireworks show or a WWE pablum for the masses, but a laser-focused commitment to the supporters with a clear vision, a professional grade of quality, and a deep awareness of what people want to see.
Path of Exile 2has been announced. I’d write more about it here, but I’m busy listening to Chris Wilson at the event being a very smart and responsible lead designer.
Steam remains one of the best services in the world, and I’ve always enjoyed their attempts to innovate. But it wasn’t until this week that I noticed they have a “Labs” division showing off experiments. The work they’re doing is rather fascinating.