Square Enix has been improving Octopath Traveler

Based on the survey feedback after the demo release, Square Enix (and/or Acquire?) has been making adjustments to a lot of things. Interface, visibility, and my own favorite change, the ability to walk or run by simply tilting the joystick, with a “sprint” option available that increases your chances of getting into fights!

This game is really looking great still, and I very much respect Square Enix for being humble enough to put out a demo, listen to feedback, and allow the fans of this genre to push them in the right direction. Yes, you could argue that it shows lack of vision or leadership, but think about it: if you don’t have vision and leadership, why pretend that you do? This is why some series get a creator who ruins tons of stuff in the hopes of becoming a great director. They obviously had good ideas from the start, but listening to fans won’t hurt.

Officially Released! THE KOJIMA CODE

After much anticipation, The Kojima Code is now becoming available for purchase! Get it in glorious Hardcover, Paperback, and digital formats from the biggest online retailers in the world, and Print-On-Demand in locations worldwide. Make sure to check out the options so you can get the format you want at the best value!

Buy it now:

Barnes & Nobles (link)
Amazon (link)
Chapters (link)
Smashwords (link)
Kobo (link)
And more places should have it!
Ask your local bookstore for
Print-On-Demand availability

Want to know a little about the book first? Check out the description:

Download the expanded PDF promotional explainer (link) if you’d like to copy and share snippets

Questions: 

Q. Why can’t I find [version] at [retailer]?
The book is brand new, so not every retailer has gotten around to listing every version yet! Either shop around or wait for your preferred retailer to get the version you want. Apparently it’s normal for retailers to take up to a week or two to get each copy listed correctly.

Q. How much of the book deals with Metal Gear Solid 2?
This book is divided into two halves, and the entire second half deals with Metal Gear Solid 2! You’ve never seen analysis this in-depth!

Book Update: Revisions Have Come To!

Finally, I have some news to share with you all about the book! Very exciting!

I’ve received the first completed version of the book back from the publisher (in digital form), allowing me to review the styles, fonts, margins, headings, etc. and make revisions to the whole thing before it gets printed and distributed! I’ve also seen how the cover of the book is going to be designed, which I think strikes a wonderful balance between elegant, simple, and expressive. It’s amazing to see a professionally crafted document with my own analysis and words in there!

What does this mean? It means I can put the finishing touches on the book and send it back to the publisher for more revisions, and then it’s time to push my baby out into the world and see where it goes. Once the revisions are done and it’s time to promote the book for wider audiences I will of course share the information with everyone, but until then Patreon backers will all get more sneak-peaks, details and personal accounts of what it’s like to bring this creation to finalization. Yes, I’ll even be sharing some snippets with them, even at the lowest tier of support. Their generosity and encouragement has greatly spurred me on during the brutal Summer of setbacks and hurdles, and kept me producing content for the site, so thank you very much to all the readers and supporters. I want nothing more than to release my book to you guys and kick off a new era of Mr. Wolfe’s META GEAR.

Look forward to more updates soon!

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