Kojima says “Metal Gear Saga” consists of games he personally designed and produced

In the nerdy cloisters of the Metal Gear community there’s always been debate over which of the games in the series are considered “canon”, “main series”, “spinoff”, and so on.  Like religious texts, the games have been given various tiers of dogmatic importance, citing interviews, timelines, box sets, and everything else that might hint at what we’re officially allowed to enjoy.  Or something.  It certainly affected my score of Rising.

Kojima has always been evasive about this, because it’s bad for business to drop a game from the official mythology of the series.  It instantly goes from being gospel doctrine to apocryphal stories, so-to-speak.  But now Kojima is finally being clear, in an interview with IGN:

“I always say ‘this will be my last Metal Gear,'” Kojima said, “but the games in the series that I’ve personally designed and produced — Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker, and now MGSV — are what constitute a single ‘Metal Gear Saga.’ With MGSV, I’m finally closing the loop on that saga.  In that sense, this will be the final ‘Metal Gear Solid,'” Kojima continued. “Even if the ‘Metal Gear’ franchise continues, this is the last ‘Metal Gear.'””

Is it arguable that games like Ghost Babel, Portable Ops or Metal Gear Rising don’t have to be part of what Kojima calls “a single ‘Metal Gear Saga'” for them to still be considered “canon”?  He doesn’t use the word canon in the interview, but if you really listen to what he’s saying, if MGSV is going to be “the last Metal Gear” simply because Kojima won’t be designing and producing future games, then by definition this makes any non-Kojima game a non-Metal Gear game.

The debates will surely rage on, but with a specific list of 8 games named by Kojima that constitute the definitive Metal Gear Saga, that debate is pointless.

Major projects and changes

Hey, how have you been?  Waiting for that MGSV release date, am I right?  The announcement is like, today right?

Anyway, in the past month two major opportunities have fallen into my lap that I would have never previously imagined, on top of several radical changes that have already been underway for a lot longer, and so I have no choice but to shift my attention to those things instead of using my limited free time to write new stuff for the site.

These are the kinds of opportunities that you don’t need to get excited about for a while, which means it will probably just seem like I abandoned this lovely website of mine, but personally they mean a lot to me because a) they could both theoretically make money and lead to bigger opportunities if done correctly, and b) they are both tests of the creative skills I’ve been developing for my whole life.

Crazy timing of it all… None of these things are related to one another.  If it all goes horribly wrong, I will probably disappear from the Internet for a few years and come back with a new identity, if I still have access to the Internet.  If it all goes right… well, I don’t want to get my hopes up, but it could be really fulfilling.

Wish me luck, folks.  My sincerest Canadian apologies to those who I’ve left hanging in the wind by halting work on this site.

More thoughts on the CIA, American exceptionalism, and the culture gap

A reader of the site from Puerto Rica now living in the USA has decided to respond to the Big Boss as Che Guevara article, focusing on the misunderstandings and culture gap between Americans and the rest of the world.  It’s not nearly as long as the original article, but it does cover quite a few relevant issues, with a more balanced view of the situation.

I’m glad that Mr. Sylazhov’s article has struck a note with more than a few readers.  I’ve already seen criticism that his views are too black and white, but I’ve always been a fan of hearing very opposed views from people who don’t hold back how they really feel, and then decide where the truth is for myself, having looked at all sides.  I’ve never felt comfortable discussing the real-life political or historical issues, but as I said before, Kojima is trying to wake up a sense of international sensibility with these games, and I am glad to provoke some discussion if I can.

Again, check out the great response blog post here.

New year, what’s up

These are exciting times, aren’t they? I should be updating with all sorts of news, commentary, articles, comics, and so on! But instead I’ve been an apathetic lump of coughing and self-pity, as I’ve been sick for two weeks. I’m getting over that now though.

Looking forward, I intend to finally get around to editing and finalizing a mega-article submitted by a guest writer, which I find terribly exciting. I wanna do some more comics, since I found out that apparently Hideo Kojima retweeted one of my comics that somebody showed him, which is great.

There’s a huge to-do list of things I still want to get around to, like my MGS4: Sold Out series, so maybe look forward to that. For any questions, guest article submissions, etc. go ahead and email metagearsolid@gmail.com

MGO is going to be revealed, and it’s not just base invasion!

Kojima has confirmed that there is an entirely new Metal Gear Online in the works (presumably developed by KojiPro L.A.) and that invading bases is not all there is to it.

The full reveal of MGO will be seen at The Game Awards:

Metal Gear Symphony available now

No matter how long it’s been since I first played the game, each Winter when it begins to snow up here in Canada I get deeply nostalgic for Metal Gear Solid.  I begin to play the soundtrack in my mind as I walk, mapping my surroundings as if they were a sneaking challenge and guards were around every corner.  Of course I’m too old to actually run around and play out the scenario these days, but I do want to keep that feeling alive.  Something about seeing footprints in the fresh snow, hearing the crunch under my foot, and feeling that chill in the air makes me want to listen to that soundtrack again.

Which is honestly why I’m so appreciative of Rich Douglas’ newest soundtrack, Metal Gear Symphony.  I’ve been listening to it all day, and I feel like I’ve been transported back to in 1998 all over again.  The songs use awesome samples, spans 18 good length tracks(!) and stays in the zone from beginning to end.  It only costs $8 on Loudr, but you can pay more if you want to support this kind of epic, professional work.  (You can also get it on iTunes or Google Play, just follow the links on this page.)

Thankfully Rich Douglas is a veteran game composer for 10 years (Lifeless Planet, Shadowgate Remake, etc.), which means he did the right thing and got it officially licensed.  That means royalties go to the original creators as well, and everything is mutually beneficial and legal.  Walking around in the snow with this on your MP3 player will make you feel like a sneaky badass, I guarantee.

Again, check it out here.

Phantom Pain theories survey

Some guy at Reddit has conducted a survey on which theories people believe.  I found the results interesting!

For example, more than twice as many people believe that Big Boss is replaced with a doppelganger at some point during the game than believe the “Quiet is Chico” theory.  More people still believe that Quiet is related to Sniper Wolf, and the majority of people believe she’s related to The End!  Of course that’s just one slice of the Metal Gear community.