Despite what you may have heard, it is no longer disputable that the Big Shell chapter of Metal Gear Solid 2‘s story was a computer simulation from beginning to end. The whole scenario of Raiden on the Big Shell was a VR mission. This isn’t a theory, but a fact. It has been a fact since 2002 when Hideo Kojima directly stated in this interview:Continue reading
I asked for replies, and I’m glad you guys responded! I felt the need to follow up here and acknowledge your views, clarify what I think, and further push the idea that I introduced in the previous one. Once again I’d like to know what you think, agree or disagree.
Once again, thank you to the Patreon supporters for pushing the goals even further!
Isn’t it weird how Hideo Kojima has stopped talking about the dangers of the digital society? In this video I talk about the new opinion piece he has written for Glixel.
Thank you very much to my Patreon supporters, this video is brought to you by them!
Here’s something I’ve personally been anticipating for a long time. Solid Kenny–who you may remember from his huge analysis of Metal Gear Rising –has made another video. This one is narrated by ItsDragonBlade, and whether you’re a fan of MGS2 or a hater, it should give you a new appreciation of the Raiden-Rose relationship. 14 years after the game was released, it’s amazing that there’s still more to think about in the game.
With 64% of the vote and a widening margin, it seems you have chosen Metal Gear Solid 2 as the game you’d like to be reviewed first! And so it shall be.
I admit I’m surprised, though. The Last of Us has been dominating sales charts and the hearts of critics everywhere, and it started off strong in the poll. Thankfully it shouldn’t take nearly as long to finish the review of MGS2 as it did to complete the other six parts of the Breakdown.
Believe it or not, after 12 years of analyzing MGS2, this will be my first time judging the game as a critic first and foremost. Having delved into the farthest depths of the game’s madness, I feel a certain obligation to deliver a fair judgment, without personal bias. I’m excited to see what I think.
Readers, I know you’re waiting for the next installments of MGS4: Sold Out and MGS2: A Complete Breakdown. I’m working on part 6 of A Complete Breakdown again, and progress is good. It’s a bit of an odd piece, but we’ll all struggle through it I’m sure.
I also want to go back and finish my MGS4 analysis — don’t think I’ve forgotten. With Metal Gear Solid V on the way, and the HD Collection released not long ago, it feels like a good time to put some more of my crazy theories out there.
If you have any contributions of your own (a lot of you said you’d like to in the Site Survey!) you can now come directly to me by emailing metagearsolid [at] gmail.com. Comics, articles, videos, audio recordings — send them my way, if you want to get them put on the site. A few notes, however:
- Stuff that’s ready to be published will naturally be published faster
- You should have a clear idea of what you want to accomplish. I’ll give notes if I have any suggestions, and try to help the process
- Don’t be afraid to do something different than what I usually do. You can examine aspects of the series that I’m completely neglecting, or even talk about areas of culture that I don’t, as long as they’re relevant somehow to the general themes of this place.
Sit tight, and if you haven’t read the first 5 epic parts of my MGS2 analysis, what are you waiting for?