Site update | MGS2: A Complete Breakdown part 6 and MGS4: Sold Out

Readers, I know you’re waiting for the next installments of MGS4: Sold Out and MGS2: A Complete Breakdown.  I’m working on part 6 of A Complete Breakdown again, and progress is good.  It’s a bit of an odd piece, but we’ll all struggle through it I’m sure.

I also want to go back and finish my MGS4 analysis — don’t think I’ve forgotten.  With Metal Gear Solid V on the way, and the HD Collection released not long ago,  it feels like a good time to put some more of my crazy theories out there.

If you have any contributions of your own (a lot of you said you’d like to in the Site Survey!) you can now come directly to me by emailing metagearsolid [at] gmail.com.  Comics, articles, videos, audio recordings — send them my way, if you want to get them put on the site.  A few notes, however:

  • Stuff that’s ready to be published will naturally be published faster
  • You should have a clear idea of what you want to accomplish.  I’ll give notes if I have any suggestions, and try to help the process
  • Don’t be afraid to do something different than what I usually do.  You can examine aspects of the series that I’m completely neglecting, or even talk about areas of culture that I don’t, as long as they’re relevant somehow to the general themes of this place.

Sit tight, and if you haven’t read the first 5 epic parts of my MGS2 analysis, what are you waiting for?

MGS4: Sold Out (Part 1)

This article has been updated on June 7, 2011 for your enjoyment.

MGS4: Sold Out banner

In the previous articles, The Long, Dark Path to Metal Gear Solid 4, and Kojima VS MGS4, we looked at how Kojima’s relationship with the Metal Gear series became dysfunctional leading up to the development of Guns of the Patriots by things such as stubborn fan expectations, lack of appreciation, and outright hostility. We also studied the pre-release indicators that Kojima did not like MGS4. In this article we will look for in-game evidence that Hideo Kojima not only decided to undermine the series with the game, but communicate his own plight in its subtext.

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