Here’s a video you don’t want to miss.
If you enjoy my articles, you will certainly enjoy this deconstruction of Metal Gear Solid 2. Unlike me, he actually puts a hell of a lot of effort into production, going to locations and intricate editing to make it really watchable. I dare say it’s the best video analysis of MGS2 I’ve ever seen from a technical and analytical point of view.
Don’t just watch the video, however, do the guy a favor and spread it around! He deserves major attention from game news sites, forums like NeoGaf, etc. Think about how many shitty fluff pieces get promoted on Destructoid, and then think about how substantial and interesting this is. A true MGS fan will spread the word, just as (Raiden’s cobbled together idealized VR manifestation of) Snake taught us to!
My notes? I think the video could have been improved by having symmetry at the end. It starts off talking about postmodernism, but it ends with the digital age. Bringing up such powerful ideas without paying them off is a tiny bit of a shame. I respect that he doesn’t speculate too much on Kojima’s motivations for the postmodern themes. I love the fact that he deals with the VR theory, which is unforgivably neglected in most reviews and analysis, and I think it’s about time it gets a respectable presentation.