Skullgirls

I simply have to promote this game.

Watch it full-screen to get a real sense of what it’s like.

This is easily the most beautiful fighting game I’ve ever seen, with character art by the one and only Alex Ahad, and with lead designer Mike Z, famous tournament fighter turned designer-programmer.  This is a dream team, and the progress they’ve made is mouthwatering to say the least.

The game will be released this year over the PSN Store [edit: and XBLA], which means its going to be affordable, and I insist that you check it out.  This game is built on love, passion, talent and style, and I believe every game should strive to reach this quality.  High-definition sprites that are hand created, with thousands upon thousands of frames of animation; dynamic lighting systems on top of that; actual good character designs with charming stories, unlike shitty BlazBlue/Guilty Gear.  This is how games should be made, and it definitely needs to see support.

The game has tag-mechanics, but as you can see from the video above it also features 1v1, 1v2, and 1v3, with the strengths being distributed accordingly to keep it balanced.  I can’t wait for this to come out and I sincerely hope it gets bathed in money, because I want more!

  • Archives