Oh, I love this.
As relayed by Snake Soup, the new OPM interview with Kojima talks about the dual nature of Kojima while creating games:
“In Guns Of The Patriots [Snake] was supposed to die” he continues but admits he was brought around. “Everyone on the staff really wanted to keep him alive, so I caved a little.” In the interview Kojima touches several times on the conflict between being a creator and a producer – being an artist and a businessman don’t always mix. “I’m a creator at heart, but at the same time I also have to manage the business aspect of it, figure out how to sell the game. I’m still trying to find that balance – it’s very delicate. How do you put in enough to make sure it sells, while remaining true to your vision?”
Without delving too deeply, I have discussed this same thing before, especially as it relates to the allegory of Kojima in the Metal Gear series. Particularly, I believe that Kojima is absolutely expressing this same thing with Naked Snake during the events of Metal Gear Solid 3.