Unbelievable masterpiece: Metal Gear Cliff Notes part III is out now!!

What can I say about the work that Mr. Lázaro Martinez here?  Aside from literally laughing out loud at the jokes and feeling inspired to think seriously about just how crazy the original Metal Gear really was, I just have to be insanely jealous.  This is crazy, man.  He’s even got lips synchronized, facial expressions, and so much other extra goodies which I happen to know were not in the original script (but which are hilarious) I feel lucky to have been part of the first “Cliff Notes” video series.  That cameo of Ravi Singh is priceless too, this guy really knows how to do a likeness!!

Please do this guy a favor and share this with as many people as you can.  Make the thing spread around the internet like you know it should!

Proudly presenting: Metal Gear Cliff Notes PART I

(Warning: Contains language and blood.)

A long, long time ago, SnakeSoup administrator Ravi Singh approached me for collaborating on an epic Metal Gear flash animation revolving around the very first game in the series, which most Metal Gear fans don’t even realize exists.  I agreed. Continue reading

Revengeance took 2 months to write

In case you didn’t know by now, Metal Gear Rising: Revengeance is going to be an awful, terribly written, and throwaway title.  It was initially developed by the Kojima Productions team without the help of Kojima, but was bogged down in lack of direction and failed to the point of being cancelled, rebooted, and outsourced to Platinum Games, who were told to make the game as quickly as possible.

Play Magazine, issue #217, gives us the latest small details.  The Silent Chief tells us:

The only additional details about gameplay that was shared, other than what has already been made public, is that Raiden will have the ability to parry attacks even when his back is turned. This is a common feature found in most games developed by PG.

Proving they can work as fast as the gameplay in their titles, under PlatinumGames the new script for Metal Gear Rising: Revengeance in which Raiden is contracted for VIP protection was rewrote in 2 months. In contrast, it took Kojima Productions some 10 months to do so.

Many people are under the impression that this will be a real, interesting Metal Gear title, once again misunderstanding the point of the whole project.  I look forward to seeing what a Metal Gear written by Platinum Games in two months looks like!

MGS4: Sold Out (Part 1)

This article has been updated on June 7, 2011 for your enjoyment.

MGS4: Sold Out banner

In the previous articles, The Long, Dark Path to Metal Gear Solid 4, and Kojima VS MGS4, we looked at how Kojima’s relationship with the Metal Gear series became dysfunctional leading up to the development of Guns of the Patriots by things such as stubborn fan expectations, lack of appreciation, and outright hostility. We also studied the pre-release indicators that Kojima did not like MGS4. In this article we will look for in-game evidence that Hideo Kojima not only decided to undermine the series with the game, but communicate his own plight in its subtext.

Continue reading