The Wisemen’s Committee

Have you been paying attention to the news lately?

President Johnson: The Patriots — even I don’t know who the actual members are. Are they financial, political, or military leaders? No one knows who the Patriots really are. Even my instructions come from a cut-out. All I’ve been told is that every key decision is made by a group of twelve men known as the Wisemen’s Committee.

Is Kojima a prophet or what?

Thanks to John from Snake Soup forums for comparing the FOX News image [here]

The Ninja As A Deus Ex Machina Phenomena

The Ninja As a Deus Ex Machina Phenomena

We’re once again honored to have Mad Jackyl present us with a great article about the Metal Gear series — this time about how the recurring ninja character serves the plot of the games. The article is below the jump, so read on and please enjoy!

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So it’s E3? Settle down, people.

Another year, another E3 to get all excited about, right?

Well… Yes and no.

Yes, there’s the possibility that we’ll see awesome games, consoles and innovations; Nintendo supposedly has a new console to reveal, and of course Kojima Productions will have its own spotlight, even if the man who the company is named after is shunning the event. Some think that Sony and Microsoft will also reveal their plans for new consoles, even if it’s basically just a concept. So there could be sweet news!

But as my old grand-uncle William Shakespeare used to say: all that glimmers is not gold. There’s also the harsh reality that businesses love making huge promises that ultimately become stupid disappointments. If you’re the kind of person who is satisfied by simply having something new to speculate about (a stance I’ve been known to take), then it’s probably a win-win situation. But please, if you’re going to speculate, do it right: balance your hype with some criticism and realism, okay? 70% of all new ideas are garbage.

MGS4: Sold Out Part 2: War is Routine

(This article has been updated on May 31, 2011 for your enjoyment)

PART 2: War is Routine

Old Snake: War has changed. It’s no longer about nations, ideologies, or ethnicity. It’s an endless series of proxy battles fought by mercenaries and machines. War – and its consumption of life – has become a well-oiled machine.

Obvious Reason

When the first game trailers were being shown, it was a shock for many to see that the setting of Metal Gear Solid 4 was the Middle East, and more shocking yet to hear the commentary of Snake about war being “routine”. What could such a thing mean? It wasn’t the same stylish, “cool” Metal Gear world we had seen before: it was desolation and massacre for no good reason. For literally the first time ever, there was no enemy stronghold to infiltrate, no big scary dude with a Metal Gear threatening the world. Indeed, we were sneaking into an actual battlefield, a neutral agent passing through somebody else’s pointless war. Why would Kojima break his successful formula for something as bleak and complex as that?

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Knee and back pain simulator in the works for KojiPro?

According to recent tweets it seems Kojima Productions may be developing some kind of new, next-gen pain simulator.

Although we cannot confirm that it will be a pain simulator at this point, there are plenty of juicy details to feed your active imaginations. Kojima has revealed some following tidbits:

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Kojima notices that green is vivid

Sorry I missed mentioning this earlier, but Kojima has recently noticed that green is a vivid color. [link]

Less importantly, but still sort of worth mentioning, are his heavy-handed compliments towards L.A. Noire:

It seems that “L.A. NOIR” will be released in Japan on 7th July(the Star Festival). It is the most and the only game that I am looking forward to playing. English version will be released in May. I cannot wait, but as it is the detective game, I should wait for the Japanese version. This game may change the future of “adventure game.” I’ve got a big expectation! [link]

It seems “L.A. NOIR” has all the elements such as investigation (on-site investigation, door-to-door investigation, hearing, tailing), car chase, gunbattle and arrestment etc. This will be the great title not only for whom like noir novel but also for whom like police drama and an old investigation type of adventure like me. [link]

Of course I agree with Kojima’s sentiments, since L.A. Noire looks to be both highly original and perfectly realized, which is a rare combination, but I doubt that it will change the future of anything. Kojima is an idealist, and he thinks that innovation will influence the direction of an industry, but he underestimates the game industry’s love affair with juvenile fantasy exploitation and low-brow frat boys. Even if the game is a success commercially, nobody else will be willing (or able) to attempt copying the level of intelligence, originality or class that L.A. Noire will possess.

The game industry may respect men like Kojima and applaud games like L.A. Noire, but nothing will budge it from it’s current trajectory.

 

Kojima’s favorite MGS2 scene!

When Hideo Kojima looks back at MGS2, what is his favorite part? Could it be the introduction of Raiden? Or perhaps the craziness of the Arsenal Gear section? What about the speech at the end about starting over and creating a new identity?

Well according to his Twitter feed, it’s the part where Raiden and Rose talk about King Kong:

My favourite scene from MGS2 is where RAIDEN meets Rose. When she was asked “Which building did the King Kong climb?” by the sightseeing ladies, she pointed at the world trade centre which is the new building by the direector John Guillermin. The ladies denied it. Then, the movie-buff: RAIDEN came in to showed the old empire state building.

via Twitter

Huh, who would have guessed?

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