Why I Hate “The Last of Us” (Now With More Hate!)

 

[NOTE: Full review is on its way. This was a reaction to the initial E3 trailer and hype.]

NOW WITH MORE HATE!

[Added a second part.]

You’ve probably heard of The Last of Us by now, which means you’ve probably shrugged and said yeah, cool I guess.  It’s the gory post-apocalyptic PS3 exclusive developed by Naughty Dog, makers of the Uncharted series.  It’s already won a bunch of awards, including “Best of Show”, “Best Original Game”, “Best Console Game”, and “Best Action/Adventure Game” at this year’s E3.  There’s no doubt that it will be a highly polished, carefully crafted, and feature unparalleled voice acting and CINEMATIC CINEMATIC CINEMATIC.

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Support Path of Exile, get early access

I don’t know about you, but ever since Activision made ruining the Diablo series a goal, I’ve been hankering for an alternative.  Of course, the most obvious alternative is the upcoming Torchlight II, which, like the first Torchlight, is made by the original Diablo team and has proven itself to be top-notch.  But my hankering is more specific than that.

I hanker for something dark and gritty, with more than four classes, and some serious lore.  Something with a non-money economy, huge freedom of choice, and a better health recovery system.  Those are just a few reasons why Path of Exile is so special to me.  I recently took part in the Stress Test weekend, and came away with very good impressions.  It’s a flagrant Diablo II ripoff at its core (thankfully), but it feels more like a true sequel because of some really creative improvements, and I suggest you take the time to find out about them:

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