METAL GEAR SOLID V: GROUND ZEROES (Part 1)

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Shocking, underwhelming, and confusing at the same time, where does one begin to discuss Metal Gear Solid V: Ground Zeroes?  I’m not sure, so I’ve decided to divide my commentary into a few different aspects.

< This article contains no spoilers >

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What was I smoking when I came up with this?

So I guess I was thinking about all the things that are severely lacking in videogames today, like protagonists who aren’t “cool”, strong themes about being a parent, anything set in the late 1980’s or early 1990’s, and multi-layered strategy games like X-COM.

What I ended up coming up with was this.  It’s an idea I had for an X-COM -type game in which you hunt down and intercept your own wife, who turned out to be an deep undercover Russian agent whose mission was to steal your greatest creation: a floppy disk with a computer program that will change the world.

Set in 1990, the game would feature a world map called “Hunt Mode” in which you expand your network of nerd friends, exploit the resources of government agencies, and evade capture while Continue reading