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Chances are you’ve never heard of Intrusion 2, despite the fact that it is secretly a gaming demigod. Created by Aleksey Abramenko (and only Aleksey Abramenko!) it somehow manages to be breathtakingly beautiful, perfectly playable, and gratuitously gratifying, while never sinking into pretentiousness. In a world of $20 million development budgets and brand identity raping, we look to “indie” games for the unique, unfettered visions of true artists who are free to do whatever they want. But the sad truth is, the indie scene is so desperate to “go viral” that they’ve sold their souls too, resorting to imitation and pandering in the hopes pleasing the Almighty Aggregate. Even great games seem infected by that bland cultural and self awareness that the Internet has forced artists to account for.
Intrusion 2 somehow stands apart from all of that, and it is masterful.
