You asked for it: the Patreon is now activated!

The results of the recent poll have pretty much blown me away. I’ve never felt so much appreciation from the fans and community, and it has supercharged me to work way harder already. Knowing that so many of you are anticipating the book’s release is awesome enough, but even more crazy is the initial interest expressed in setting up a Patreon page! Some of you even insisted on doing this, so I’ve done it. I promise that if this thing starts to get supported by even a few people, I’m going to be a lot more active on this site. Your readership has always kept me feeling indebted already, and although I haven’t been updating the site nearly as much as I would have liked, it was because I was writing a big ass book that beats anything I’ve published before.

In the important transition phase between writing, publishing, and working on Part Two of the book, I can’t think of a more encouraging thing than fans becoming patrons. Your feedback and help here is invaluable. I’ve never done something like this before. Here’s to a New Year with all the potential we could ask for…

You’ll get more details and updates there. It will serve as a more direct line of communication to supporters, while this site will remain the place where I publish finished stuff for your enjoyment.

The potential options of releasing the book

Merry Christmas everyone!

Publication is a tricky business, I’ve learned. Due to complications that are nobody’s fault (sounds like a cliche, now I realize why it is one,) I have to rethink how I’m going to release the book. This could be a positive thing, and I’m looking forward to having your help in this.

To be perfectly blunt, I’m ambivalent about trying to make money off of this by this point. At first I thought it could be a great source of revenue if it got good reviews and a percent of the gaming community embraced it, but by now I just care about doing justice to the material for whoever is interested, and I hope word spreads about its quality. This book is unlike anything else available, and the level of analysis here is beyond anything on my site because I did a lot of homework this time, whereas I normally don’t worry about getting all the details straight. It helped a lot to sort everything out, culminating in a study of Kojima and his work that I don’t think can be matched anywhere.

The book is the apex of my Metal Gear obsession. I now realize I’m not going to get rich from it or anything, and even if it spread beyond readers of the site, it’s not like I’m going to quit my dayjob if I made enough to buy food for a week or two. Your interest, appreciation, and feedback has always been more important to me than money, which is why I’ve never advertised on this site, taken up offers to join weird conglomerate sites that offered to monetize me work, or resorted to clickbait controversy and comments sections to drive up viewership. The book is similarly restrained and focused on just discussing what I find most interesting: being a “guide” to the crazy MGS series and Kojima’s mentality through the years.

Please take the time to fill out this small question form so I can come up with a gameplan that works for everyone…

Requiem and Rebirth – Metal Gear Solid V as a new beginning

A GUEST ARTICLE BY “FLYING FOX”

How many hidden messages are hidden away inside The Phantom Pain’s subtext? Is there a new metanarrative once again? Friend of the site, Flying Fox, has analyzed the game’s story to find many fascinating examples that he believes can redeem and elevate the controversial, seemingly unfinished story. Originally this article was published here on a site called MetalGearSolid.be, in French. Thankfully the author has painstakingly translated his enormous commentary into English and given our site the honor of presenting it to my English-reading readers, who I suspect are thirsty for answers exactly like these. I hope you will enjoy it as much as I did, and find many observations that you hadn’t even considered before.


Continue reading

From #GamerGate to President Trump

gamergate-donald-trump

We can now see that #GamerGate is the true turning point. It’s where the neofeminist, neoliberal establishment went too far and got too lazy in their corruption, and accidentally provoked a grassroots cultural backlash which ultimately exposed the modus operandi of the entire leftist agenda for the millennial generation. It wasn’t Alex Jones, Mike Cernovich, Stefan Molyneux, or Milo Yionnaopplosujlus.

Continue reading

Where I am on social media

My Twitter account is here. This is where I discuss world news, videogames, internet culture, and reply to other people on Twitter. I’ve used it for a long time. There’s not a lot of actual Metal Gear discussion, but if you want to see what I think about all sorts of things, follow me there.

My Gab account is here. It’s a new site. A handful of you may be interested in hearing raw political commentary, controversial opinions, or philosophy from me. Gab is basically a brand new alternative to Twitter that isn’t censored and managed by the “Social Justice Warrior” side of society, but rather a free speech advocate. It’s got longer character limits — not long enough to be a blog, but just pretty good for substantial back-and-forth discussion about topics. It could use more people, but for now it’s a dumping place for my thoughts on current affairs, history, etc.

 

Book status and World status!

Here’s where things stand.

The final draft of the book has been complete for a while, except for the copious amounts of footnotes that will need to be added. Then there will be decisions about formatting and details, including stuff related to the publication of the book, but outside the book itself. I’m more impatient than anyone to have the book released, and I know you will enjoy it once you get it. Your encouragement and interest has gotten me this far, and I will continue to work to the end — and hopefully get the chance to make Part Two!

The US election is over, and Donald Trump has won. Nobody knows what this will mean for America or the world, but the corrupt powers who’ve been controlling world affairs since the end of World War II will not disappear. The new Trump administration has the potential to undo the damage of globalism and prevent its worst atrocities from happening; foreign leaders might take note of the patriotic, nationalist, populist success of Trump over the pure globalist puppet Hillary Clinton and start looking after their own interests instead of selling out to the U.N. and other international bodies. It could also mean a series of engineered disasters for America, as the globalists around the world take their revenge against Trump for daring to challenge them — there’s a Solidus Snake analogy here somewhere. I guess what I’m saying is, don’t end up like Raiden, thinking you’re a hero for fighting against a man who takes on the secret rulers of the world. You’d just be doing their bidding.

The Music of MGSV You’ve Never Heard

mgsv-feel

The PC version of Metal Gear Solid V: The Phantom Pain allows players to insert their own music into the game, which will play as their evac chopper comes in for a landing, or if you select it from your iDroid device. When I was playing I made sure to try this feature. Even though I haven’t played the game in half a year, I am vividly and immediately transported into the game whenever I hear those songs.

I feel that this is an accomplishment of Kojima’s that needs more recognition. At the very least, I want to recognize how it has affected me.


 

Continue reading

Metal Gear Survive

This website has always been devoted to analyzing Hideo Kojima’s games, not the “Metal Gear” series including all the spinoffs. There are tons of stuff related to the Metal Gear “brand” that I don’t care about at all. Most of it, in fact. I understand that it’s a brand, and that brand is connected to Kojima’s intellectual property, but that’s all it is to me.

Today Konami revealed a new game trailer. It’s for something that technically has the words “Metal” and “Gear” in the title, and it technically uses assets and models from Metal Gear Solid V: The Phantom Pain. Konami is still using the FOX Engine, which means the game should be easily ported to many different consoles and systems, and the budget should be next to nothing. Speaking of next to nothing, that’s what it is. It’s technically not nothing… although it doesn’t register in my mind as anything more than an improvised, offhand hypothetical concept that a jaded Metal Gear fan might make to his buddies when they’re sleepy and can’t think of a good joke. It feels like nothing. Even as a way of stirring up controversy by insulting fans it feels profoundly lacking. The reality is that real employees of a big company which has shareholders actually sat down and produced things to make this trailer and the game it presents.  That doesn’t even click in my mind. If they had written this concept on a wadded up piece of paper and threw it at me, it would have sailed directly past me and into the trash bin next to me, never to be thought of again. It makes no impression. It takes effort to acknowledge that it exists by writing about it here.

I initially watched the trailer sans audio (because I find that you can get a much more objective sense of how interesting something is if you mute it first), and the basic gist is that apparently a dimensional rift has opened up and transported generic nobodies from the Metal Gear universe into a generic alternate reality with generic zombies. The generic people have generic zombie survival struggles in a generic wasteland, using generic weapons, and I suppose need to find a generic way back home. There you go. That’s the thing. It seems to be a cooperative multiplayer game too, so you can check that off the list of generic corporate selling points too.

Already, “fans of Metal Gear” (including those who don’t know how to distinguish real installments from corporate filler) have come out mocking the piss-poor attempt. Boardroom discussions memes, appropriate “zombie” analogies, and more have cropped up. I’d be impressed if Konami even managed to anger the fanbase with this, because it’s such a transparent recycling of content and branding that only the most braindead followers of the series will get confused about what it really represents. The fact that they straight up went to “alternate reality” is the funniest aspect, because it’s a total admission of creative bankruptcy.

I will say this, however: if they bothered to make a ton of carefully-designed levels that emphasized stealth and strategy, with clever enemies and features, I would totally be interested in the game as its own thing. I wouldn’t refuse to indulge the final product if it was high quality on its own terms, and I could overlook the marketing/branding in order to enjoy the gameplay. But assuming that the game design is as hollow as the rest, Metal Gear Survive pretty much exists in a vacuum of interest, aggressively demanding to be ignored.