Giant Sequel to the Best Hideo Kojima Analysis in The World.
Over 350 all-new pages of world-class analysis by yours truly. Coming this Summer, on paperback, hardcover, and e-book, just like the first one!
For the first time ever, a deep dive into the most popular but critically overlooked game in Kojima’s career: Metal Gear Solid 3: Snake Eater. Not even my website has touched this gem with any depth before, but now you’ll get well over a hundred pages of dot-connecting goodness. The hidden meaning behind the game is guaranteed to surprise. I can honestly say that I didn’t even realize how amazing this game’s commentary was until I dug into it for this book, so you won’t want to miss out. It forced me to even go back to earlier games and notice things I’d never seen before.
Metal Gear Solid 4: Guns of the Patriots also gets the major spotlight treatment, taking this website’s famous analysis and taking it to the max. The true intention of the project is exposed, with many examples analyzed.
The Twin Snakes makes its appearance in the grand puzzle of The Kojima Code, and surprising contributions of smaller projects flesh out a pattern that perfectly builds on what the first book established. It stops before Metal Gear Solid: Peace Walker but it is packed with insight that has far-reaching implications for the entire career of Kojima!
This book is a personal triumph. My writing style has gotten stronger, my topics more balanced, and my understanding of Hideo Kojima has expanded to a whole new realm of appreciation. You will absolutely think about his work in a new way by the time you’re done.
Buy it now:
Amazon (link) (hardcover may not be available yet) Barnes & Noble (link) (hardcover available now!) Kobo (link) Smashwords (link) Apple Books (link)
In a perfect world, everybody gets to have their own opinions and stand up for what they believe in, but as we’re finding out more often these days, everything is politicized and people are forced to choose sides. I think that’s a bit of a tragedy, because agree or disagree, we learn by sharing our views, talking things through, and hashing out differences. I know that’s challenging for people who want to maintain a certain image, protect their reputation, and limit their associations.
As everybody knows who has listened to my repeated interviews on Metal Gear Mondays over the course of the last year, I am a fan of those boys and took great joy in discussing my book with them, along with Kojima and Death Stranding. I know they enjoyed it too.
It’s now likely that Japan will face a social and economic collapse by the end of the year. It will take a miracle to keep it from buckling under sudden new pressures while it’s in a very weakened state.
In the introduction of THE KOJIMA CODE I mention that video games are currently under attack by “students of Critical Theory and Cultural Marxism”, specifically meaning activist bloggers, critics, pundits, and public personalities who have learned this ideology in University (officially or under its various guises) and adopted its views. I’ve written several articles with this subject in view as well over the years. However, in the interim between writing these words and the book’s eventual publication in 2017 a lot had changed in the world of search engine results and political lexicon.
At Geoff Keighley’s 2019 Game Awards show, Death Stranding was represented in many categories. It won three of them: Best Game Direction, Best Performance, and Best Score & Music. What it did not win is Game Of The Year, which went to Sekiro: Shadows Die Twice.
This is a defeat for Kojima, because even though he won smaller awards, everybody knows that unless you’re competing in a specific genre (Best Fighting Game, Best Racing Game, etc.) there’s only one award that really matters, and it’s Game Of The Year. Any publication or website can have their own GOTY award, but this is an industry award show, meaning that it is voted on by fellow developers and professionals. Fans could vote online for their favorite game in a separate category.