Thank you to my readers for supporting me the whole way through the writing process of the book. It’s been a very tough and exciting process. Check out the below video to see me talk about how it feels now that the book is finished and in the hands of the publishing company.
This was a fun discussion of Metal Gear Solid 4 and the legacy it has today. OJA and I agreed to do a podcast about MGS4 some time in the future, and the release of the “In Defense of MGS4” video I posted a link to recently sparked the timing to come back and have a chat. A lot of things about MGS4 have been forgotten since the game was released, and I wanted to remind people about what made the game’s release complicated.
It’s a pretty casual conversation, we didn’t do a bunch of research or preparation before getting into the talk. Check it out:
Here’s a new video defending MGS4 as a wonderfully caring sequel that’s full of love, not a jaded attack on nostalgia. The argument revolves around the production values, detail, and care put into the game itself, and accepts the harsh world and themes as being some kind of natural, logical “price to pay” for fans demanding more sequels in a series that should have ended.
Check it out and see if you agree with his point of view.
This is a pretty interesting video discussing a massive Chinese rival to Steam. The company owns League of Legends, which means it already has its “killer app” with endless player activity, and although it doesn’t have a lot of other big games yet, it’s directly aiming to compete with Steam in the coming year. This may be what’s driving Steam to majorly revamp its distribution system, curation system, and everything else. Although it seemed for the longest time that Steam would be the untouchable king of online platforms, the throne is always up for grabs.