Oh, I love this.
As relayed by Snake Soup, the new OPM interview with Kojima talks about the dual nature of Kojima while creating games:
“In Guns Of The Patriots [Snake] was supposed to die” he continues but admits he was brought around. “Everyone on the staff really wanted to keep him alive, so I caved a little.” In the interview Kojima touches several times on the conflict between being a creator and a producer – being an artist and a businessman don’t always mix. “I’m a creator at heart, but at the same time I also have to manage the business aspect of it, figure out how to sell the game. I’m still trying to find that balance – it’s very delicate. How do you put in enough to make sure it sells, while remaining true to your vision?”
Without delving too deeply, I have discussed this same thing before, especially as it relates to the allegory of Kojima in the Metal Gear series. Particularly, I believe that Kojima is absolutely expressing this same thing with Naked Snake during the events of Metal Gear Solid 3.
Have you been paying attention to the news lately?
President Johnson: The Patriots — even I don’t know who the actual members are. Are they financial, political, or military leaders? No one knows who the Patriots really are. Even my instructions come from a cut-out. All I’ve been told is that every key decision is made by a group of twelve men known as the Wisemen’s Committee.
Is Kojima a prophet or what?
Thanks to John from Snake Soup forums for comparing the FOX News image [here]
Updated March 6, 2014: Added new section and improved some parts
This article deals with the controlled nature of the entertainment industry, pop culture, and the possibility of a conspiracy to turn gaming culture into a shallow, unhealthy and narrow-minded wasteland.
In part 12 of the Sold Out series, we look at a small, interesting speech given by Big Mama regarding the Paradise Lost Army, and what it really means.
I failed to mention it before, but MGS4: Sold Out part 1 has been updated for your enjoyment. Click onwards: here’s the link.
Also, I’m planning on writing a new MGS4: Sold Out article in the near future, so look forward to that.
(This article has been updated on May 31, 2011 for your enjoyment)
PART 2: War is Routine
Old Snake: War has changed. It’s no longer about nations, ideologies, or ethnicity. It’s an endless series of proxy battles fought by mercenaries and machines. War – and its consumption of life – has become a well-oiled machine.
When the first game trailers were being shown, it was a shock for many to see that the setting of Metal Gear Solid 4 was the Middle East, and more shocking yet to hear the commentary of Snake about war being “routine”. What could such a thing mean? It wasn’t the same stylish, “cool” Metal Gear world we had seen before: it was desolation and massacre for no good reason. For literally the first time ever, there was no enemy stronghold to infiltrate, no big scary dude with a Metal Gear threatening the world. Indeed, we were sneaking into an actual battlefield, a neutral agent passing through somebody else’s pointless war. Why would Kojima break his successful formula for something as bleak and complex as that?
On April 12th of last year I did a news update regarding (what was at that point being called) the “taboo” game. This site doesn’t have links to individual news pieces, but it’s on this archive page.
Since then he hasn’t talked about taboos, but has mentioned a “devil project” several times, leading many to conclude that they are the same game. As you can see from the picture in the archives, the image I originally decided to associate with the “taboo” project is—in fact—a devil!
What does this mean?
It means that Kojima has been reading my site, and after seeing that I made him look like a devil based on his statements, he decided to start calling his taboo project the “devil project”, of course! (Or, if you’re following the new translations of his Twitter feed, the “Ogre” project. But we know that Japanese people translate devil into ogre, so that’s just a tyny mistake!)
Does this also mean that my theory about the taboo/devil project is correct? That the game will be a remake of the original Metal Gear, but feature a ton of retroactive continuity? Which if he handles incorrectly, could force him to “leave the industry”? Probably. For now though, what are the odds of him calling it the devil project soon after I used that devil image? Spooky.
Also, yes, a bunch of new articles and stuff are on the way!