I’ll be making an full article regarding the recent denial of a California videogame law proposing to ban the sale of “violent” video games to people under the age of 18. It’s going to cover a lot more than just that particular topic, but I wanted to give you guys a heads up on that.
Did you know that Team Fortress 2 is the best multiplayer game in the world today? It’s better than your Calls of Duty, your StarCrafts, your Worlds of Warcraft, and better than Farmvilles too. I’ve talked about how TF2 is better than Metal Gear Online at length. The same points apply to almost anything out there today.
And now it’s just a free thing, that you can have and enjoy.
Thank you, Valve. Thank you for being heroes.
Featuring some mafia-related gear for the Heavy and Spy, as well as a new map, the update will surely be a doozie! It’s also going to include the “Meet the Medic” video (finally!)
Unfortunately, all of this content will cost you a whopping zero dollars.
Oh, and if you don’t own the game, you can now play it FOR FREE this ENTIRE WEEK!
In this article, I provide a long analysis of some of the latest games and hardware being shown, and why various sequels have left me wanting more while others inspire dread.
After keeping it a big fat secret from us all, he’s now basking in the glory of his E3 experience and bro status with Ryan Payton.
No one likes a bragger, Ravi. Also, thanks. Looks like PWHD (which is what I’m going to call it from now on) is going to be a pretty respectable cash-grab from Kojima Productions after all. Right thumb stick for the win, I say.
As for “MGS3DS”, here’s my initial thoughts: it makes me sick.
MGS3DS is the kind of soulless experiment that illustrates what happens when the Japanese get a taste of success. That’s not racist — that’s just the pattern, they admit it themselves. Oh shut up. Look at how the team developing MGS: Rising decided to not only make the game a prequel but also a new genre, instead of continuing the series properly. That’s game design cowardice. Everyone’s too scared to innovate or take a step in a new direction, wasting perfect opportunities to make new stuff by just remaking the same old stuff for new platforms. Can you imagine a brand new Metal Gear game on the 3DS?
I can. I can imagine it being cool too. My imagination works like that.
The reason why the HD Collection is tolerable is because Peace Walker was begging to be ported to consoles from before it was even released. It really is a major installment in the series, and it deserves a wider audience. Giving MGS2 & 3 to the Xbox crowd feels right as well. But remaking MGS3 for the 3DS? Nobody was asking for that.
EDIT: It may seem contradictory to say that the Rising team is scared to take a step in a new direction while simultaneously complaining that they picked a new genre — a new genre sounds like a new direction, right? — but the issue is a fear of being compared to the “actual” series, or push the story forward in a new direction.
Kojima set up the plot of MGS4 so that it would tie up loose ends and give his team freedom to continue the series with a new story, not so they could shit out a spinoff prequel that hides behind a new genre to avoid being comparable to the major installments.
I failed to mention it before, but MGS4: Sold Out part 1 has been updated for your enjoyment. Click onwards: here’s the link.
Also, I’m planning on writing a new MGS4: Sold Out article in the near future, so look forward to that.
This is the first video I’ve seen of the MGS HD Collection:
Peace Walker was a great game (for a spinoff) and a solid addition to the Metal Gear series. With stuff like Mother Base, R&D, Outer Ops, and co-0p gameplay, it was both ambitious and innovative, but there was one thing that always held it back, and it was, of course, the PSP itself.
Personally, I’m excited for the PS3 version of Peace Walker, which is set to be released in November this year. Even though it’s being remastered for HD by a company I’ve never heard of, “Bluepoint Games”, I don’t think Kojima Productions will allow them to screw it up too badly, and finally I’ll be able to play it for an hour without suffering from severe hand cramping.
Once this game is available for console players on both the PS3 and 360, hopefully more people will learn the story of Big Boss and appreciate another important chapter of the series. And, as they learn the story of Big Boss, they might even look into the allegory that is contained within it.