Playing games, working on projects, enjoying Spring — you know, fun stuff. Namely, I’ve been playing L.A. Noire, Portal 2, and most recently The Witcher 2. That’s on top of Marvel vs. Capcom 3, Team Fortress 2, and Minecraft. We gamers are living in a pretty good time right now. But games and entertainment have never been enough to pull me away from writing about Metal Gear: the fact is, I always need to be creating something.
I’ll keep writing articles for the site, doing comics, and so on when I feel like it, but if you want to know what I’m working on right now, keep reading…
But maybe it should be, because hey, it’s my site and it’s sure as hell more interesting than any Metal Gear news.
This is a new, fancy, cool comic done by the guys at Team Fortress 2 — ie. Valve Software — for free.
Do you see it? Here’s the link again in case you missed it. That’s 10 pages of extremely well done digital comic, deepening the already surprisingly deep story/world of the Team Fortress 2 universe. Why? Because apparently they wanted to make their new, interesting, completely unnecessary update more awesome. We learn some actual backstory about the Heavy, see pictures of the Sniper’s parents, and (for some reason) have an actual story explanation for the existence of the Meet the Team videos. Allow me to remind you that this is a cartoonish First Person Shooter multiplayer game.
The story also explains why the update is being made: as a cunning plan to allow the Administrator to spy on everybody without having to deal with annoying directors.
Basically, TF2 will now feature a “Replay Editor” which can be used to capture, edit and share impressive/funny/memorable moments of gameplay. That may sound lame, but then you watch the video and realize they’re running a contest and giving away a digital award to the people who submit the best movies! There are a bunch of categories, and they can be easily shared on YouTube and Steam.
Why do I mention this? Because dammit, other companies COULD BE DOING THIS KIND OF STUFF.
Just a note: there were zero submissions for the silly Fan Fiction Contest! You people obviously don’t give a damn about that stuff, and frankly I respect it.
So anyway, I’m wondering how good this new format is. I really like some aspects of it, such as the permanent links to news stories, tags and categories, but stuff like the disorienting “Continue reading” function is getting on my nerves, and it’s difficult to edit the format of the “grid” posts. Little things like that make me question the new format. I’d like some feedback, so if anybody wants to add comments, please do so. I think you just need a WordPress account.
I’m looking at Tumblr and other sites, and thinking that they’ve got some great functionality too, albeit with a really generic template and some drawbacks of their own.
In other news, between my regular day job, my constant keyboarding, and my videogame playing, I’m starting to get some kind of carpal tunnel shit going on with my hands, so that’s why I haven’t been writing more. Sucks, but I really need to cut down on the amount of typing I do right now. Oh well, maybe I’ll pick up a video camera and start making videos instead or something.
Sorry I missed mentioning this earlier, but Kojima has recently noticed that green is a vivid color. [link]
Less importantly, but still sort of worth mentioning, are his heavy-handed compliments towards L.A. Noire:
It seems that “L.A. NOIR” will be released in Japan on 7th July(the Star Festival). It is the most and the only game that I am looking forward to playing. English version will be released in May. I cannot wait, but as it is the detective game, I should wait for the Japanese version. This game may change the future of “adventure game.” I’ve got a big expectation! [link]
It seems “L.A. NOIR” has all the elements such as investigation (on-site investigation, door-to-door investigation, hearing, tailing), car chase, gunbattle and arrestment etc. This will be the great title not only for whom like noir novel but also for whom like police drama and an old investigation type of adventure like me. [link]
Of course I agree with Kojima’s sentiments, since L.A. Noire looks to be both highly original and perfectly realized, which is a rare combination, but I doubt that it will change the future of anything. Kojima is an idealist, and he thinks that innovation will influence the direction of an industry, but he underestimates the game industry’s love affair with juvenile fantasy exploitation and low-brow frat boys. Even if the game is a success commercially, nobody else will be willing (or able) to attempt copying the level of intelligence, originality or class that L.A. Noire will possess.
The game industry may respect men like Kojima and applaud games like L.A. Noire, but nothing will budge it from it’s current trajectory.
When Hideo Kojima looks back at MGS2, what is his favorite part? Could it be the introduction of Raiden? Or perhaps the craziness of the Arsenal Gear section? What about the speech at the end about starting over and creating a new identity?
Well according to his Twitter feed, it’s the part where Raiden and Rose talk about King Kong:
My favourite scene from MGS2 is where RAIDEN meets Rose. When she was asked “Which building did the King Kong climb?” by the sightseeing ladies, she pointed at the world trade centre which is the new building by the direector John Guillermin. The ladies denied it. Then, the movie-buff: RAIDEN came in to showed the old empire state building.
As you know, every year that we feel like it we honor the best April Fool’s Day prank, in recognition of those wily mischief makers in the Metal Gear community!
This year, the award goes to The Snake Soup for their bombastic and spastic “MGS Social Bros” prank, in which they replaced their main page with an astounding amount of low-brow fratboy homage and terrible pictures. Well done!
Contributing to the believability was the effort of username “JohnKillaz224” and others, who wrote a bunch of inane, hilarious satire. More than is necessary for a prank. Way more. Including YouTube videos! That’s going the extra mile.
Truly worthy stuff. And although I’m disappointed that you are back to normal, I am glad to see the short-lived burst of creativity you managed to squeeze out there. It goes to show that it’s possible!
Once again a reminder that my site redesign is NOT an April Fool’s prank, and will continue to develop as promised!
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