Just wanted to point out that I was right.
Check out the review.
No it’s not.
But maybe it should be, because hey, it’s my site and it’s sure as hell more interesting than any Metal Gear news.
This is a new, fancy, cool comic done by the guys at Team Fortress 2 — ie. Valve Software — for free.
Do you see it? Here’s the link again in case you missed it. That’s 10 pages of extremely well done digital comic, deepening the already surprisingly deep story/world of the Team Fortress 2 universe. Why? Because apparently they wanted to make their new, interesting, completely unnecessary update more awesome. We learn some actual backstory about the Heavy, see pictures of the Sniper’s parents, and (for some reason) have an actual story explanation for the existence of the Meet the Team videos. Allow me to remind you that this is a cartoonish First Person Shooter multiplayer game.
The story also explains why the update is being made: as a cunning plan to allow the Administrator to spy on everybody without having to deal with annoying directors.
As for the update itself, here’s an exciting video that actually explains it.
Basically, TF2 will now feature a “Replay Editor” which can be used to capture, edit and share impressive/funny/memorable moments of gameplay. That may sound lame, but then you watch the video and realize they’re running a contest and giving away a digital award to the people who submit the best movies! There are a bunch of categories, and they can be easily shared on YouTube and Steam.
Why do I mention this? Because dammit, other companies COULD BE DOING THIS KIND OF STUFF.
Sorry I missed mentioning this earlier, but Kojima has recently noticed that green is a vivid color. [link]
Less importantly, but still sort of worth mentioning, are his heavy-handed compliments towards L.A. Noire:
It seems that “L.A. NOIR” will be released in Japan on 7th July(the Star Festival). It is the most and the only game that I am looking forward to playing. English version will be released in May. I cannot wait, but as it is the detective game, I should wait for the Japanese version. This game may change the future of “adventure game.” I’ve got a big expectation! [link]
It seems “L.A. NOIR” has all the elements such as investigation (on-site investigation, door-to-door investigation, hearing, tailing), car chase, gunbattle and arrestment etc. This will be the great title not only for whom like noir novel but also for whom like police drama and an old investigation type of adventure like me. [link]
Of course I agree with Kojima’s sentiments, since L.A. Noire looks to be both highly original and perfectly realized, which is a rare combination, but I doubt that it will change the future of anything. Kojima is an idealist, and he thinks that innovation will influence the direction of an industry, but he underestimates the game industry’s love affair with juvenile fantasy exploitation and low-brow frat boys. Even if the game is a success commercially, nobody else will be willing (or able) to attempt copying the level of intelligence, originality or class that L.A. Noire will possess.
The game industry may respect men like Kojima and applaud games like L.A. Noire, but nothing will budge it from it’s current trajectory.
So you’ve seen Brink‘s official website, maybe some trailers, and now you’re thinking, “Hey this looks pretty cool!”
But what you don’t realize is that it’s going to suck. Follow me as I explain why you should stop being hyped for Brink right now.
5. The Art Style
“Idiot!” you shout. “Brink has some of the best visual direction of any first person shooter! It looks great!”
You instantly dismiss this article and hover your mouse over the “Back” button, but wait: I AGREE. So here’s my question: why did the idiots over at Splash Damage fight the idea?
I simply have to post this! On the official website of id Software’s upcoming first person shooter “RAGE”, they are offering an exclusive free downloadable song by the one and only Mark Lanegan! I beg you to visit and download it.
Lanegan is, and has been, my personal #1 artist of all time ever since I first started to discover his massive catalog of music several years ago. I get genuinely excited to see everything new he does, and to see him maintain such an original and brilliant song for a videogame reinforces what makes him the best. As a matter of fact, for those of you who’ve enjoyed the awesome introduction music to my podcasts, it’s taken from an old Screaming Trees song!
Uhh… okay, so that video isn’t representative of how great the song really is… Wait, here’s the real thing. That was back when grunge was alive. Not quite as cool as Burning Jacob’s Ladder. Okay, I’ll stop now.