Looks like the game will feature a full story mode on release, with high quality art and plenty of side characters to flesh out the world. I’m super excited for this, and the apparently revolutionary tutorial mode. Take my money, you bastards!
God of War installmentoriginal game Asura’s Wrath combines exotic Asian mythologies with over-the-top gameplay in an attempt to cash in on what I’ve come to refer to as “epicness pornography”. Will the game industry ever escape this downward spiral of bombastic bullshit? Apparently not.
The gaming world is abuzz with this news, so you should know this by now. But for those who still don’t, it’s time to pay attention: a true strategic revival of the X-COM franchise is being made. Game Informer has the exclusive stuff.
Please watch the video on this page. It’s an interview with the actual designers, gushing over what they love about the original, and how dedicated they are to staying true to it. Not only do they force unfamiliar employees to become familiar with the game and appreciate it, but they are comprised of many former Microprose employees — meaning they’ve got the DNA of the original staff.
For as cynical as I am, this game is making me hyped in ways I haven’t been in a long, long time. And actually, I’ve got a good feeling about this one too, although, there’s not much to say about it yet.
Maybe you don’t want to watch all 30 rounds, but if you’ve been following along you’ll notice that the backgrounds now have more characters, the winning player now has “Leader” above their health (it gets tricky to measure health when you can have 1 v 3 matches) and that these players are highly skilled. I’m excited.
Looks like the game is close to finished, although I heard a rumor that the Story Mode will be released (for free) later on, as a separate patch or something. This could be wrong! But even if it’s true, I won’t mind. They also promised more downloadable characters (including males!) later on. And, if I recall correctly, they also said you can stream your own music while playing, which is great for people like me who are super picky about in-game music.
Once the game is released I’ll be doing a bigger analysis of it, but for now I just have to applaud the team for pulling it all together and making something so compelling in a genre that’s flooded with sequels and spinoffs. I won’t be surprised if the fighting game community neglects it for being too fun and stylish, but hopefully it finds a big following.
I promised myself to link to any good coverage of X-COM, and the Yogscast fellows doing a running commentary while playing is pretty much the best coverage one could ask for!
They’re doing it for charity, which is an awfully nice thing to do. Look:
There was a time when Brink seriously tried to tout itself as “The End of the Genre As We Know it”. Now GameTrailers has nominated it as a contender for “Most Disappointing Game of 2011”. That’s hard-earned recognition, I’d say. All of that silly marketing backfired, and don’t mind saying I’ll kick it while it’s down. Kudos to Gametrailers for admitting that it fell for the stupid hype.
Here’s the piece I wrote on it:
And a shout out to my homie this guy, he knows what I’m talkin ’bout.
You can watch Gametrailers put Saints Row: The Third in its place here.
Gametrailers deserves kudos for being willing to put this game in its place, rather than struggling to defend it like Rupert Murdoch’s IGN, who predictably managed to give it an “Editor’s Choice” award, simply for pushing the agenda to discredit games as an intelligent artistic medium forward.
If you haven’t read my own thoughts on Saints Row: The Third, check them out.
Battlefield 3 now officially holds the honor of being the first videogame/piece of culture to make me feel old. It’s not because I don’t have the mental energy or reflexes to be competitive with today’s 13-year-olds; nor is it due to the astounding evolution of the series from those days of yore when I first enjoyed crashing my Corsair into low-polycount Nazis soldiers. Continue reading