Behold! I have created another tremendous list, and once again it has been published by WhatCulture.com. This time, it contains five simple ideas that game designers can use to make their games truly feel “next-gen”.
[Note: WhatCulture editors decided to create their own title for it, but I display it here with the original, more humble title. Please share links to the article if you enjoy it, and help it get some wider attention, whichever name you use! Thank you, kind reader.]