With MGS2: A Complete Breakdown finally done and The Last of Us review finished, I’m letting myself work on other projects for a while. This includes designing my own tabletop board game, which I’m pretty absorbed by. The next few months are going to give us plenty of news, developments, and scandals to comment on, so I don’t want to burn myself out.
Besides that, I plan on improving my The Last of Us review, because I don’t feel like it was constructed as well as it should have been (although my opinion has not changed), and with the exciting official release of Path of Exile coming up in just a few days, I really want to do a proper review of that! Spoilers: it will be positive!
As for proper Metal Gear analysis, I started writing a new entry in the MGS4: Sold Out series. No promises as to when it will be finished, though.
(For those who want to know more about the board game, I’m creating a game design blog for it which I’ll post a link to on my Twitter, along with updates on how it’s going. Your questions and feedback are welcome, so stay tuned.)